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Introducing DIDO

Hi Everyone

This is something I've been working on for a while, and it's finally got to the point where I can share it.

DIDO stands for "Drop In, Drop Out", and is a method of running duplicate bridge events without...

  1. Everybody being there at the Start
  2. Everybody being there at the End
  3. Any time pressure!

I find it invaluable both for non-serious holiday events, and for introducing learners to duplicate events (because of the lack of time pressure).

It is not intended to be a replacement for standard duplicate movements!

One of the interesting things about it is that it cuts waiting (non-playing) time in half.
 
For more information, see:
https://barndancecaller.net/dido.html

Some of you will, I'm sure, see no need for this. For anyone else, any feedback gratefully received.

Jeremy

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